The hideout of Granch Redmaw and his gang of goblin thieves is in one cave of a group of three caves. It has two levels to it, and is where all but one of Granch's goblins have been captured.
Entrance Level
The entrance level to the hideout has a few rooms of mostly unworked caves, and does not seem to contain much.
Entrance Corridor
-The main entrance for the hideout is mostly nondescript, consisting of an about 10 to 15 feet wide tunnel that quickly forks in two. Just before the fork, there is a trapdoor at leads to the bottom level. When the party first entered, Elros and Trofim fell into the trapdoor while a goblin on the other side ran for help, pursued by Sszeyl and Derish and with Gnogglebolt attempting to help the two fallen out of the hole.
Pond Cave
-The left branch of the fork from the Entrance Corridor leads to the Pond Room. It is a small but spacious cave with a deep spring of water taking up about a third of the floor. This room is where Rupp, Brap, and Reelo were captured after Reelo fled into the room. Reelo was knocked out here, while Brap was surrounded and surrendered, along with his brother. As Gnogglebolt negotiated with them, Sszeyl dove into the pond and found a silver chalice.
Rat Den
-This is a small, unused crevice with a skeletal corpse, where some rats lived. Derish, Elros, Gnogglebolt, and Trofim entered the area and dealt with the rats. They left after checking the corpse for anything left behind. Later, Fuzzy went to sleep here.
Bottom Level
This level contains most of the goblin's important rooms, as well as the bulk of the gang.
Trapdoor Pit
-The Trapdoor Pit is, as its name implies, a trap for unwanted guests in the Hideout. It also doubles as the entrance to the lower levels, so presumably the Redmaw gang have a means of detecting it, and opening it safely. The pit is covered with a trapdoor that collapses when significant weight is placed upon it, the trapdoor is about five feet across, leading into a much wider pit six feet deep, wherein was at least one victim of the Redmaw's trap; A human skeleton, from which Elros scavenged ten gold coins. The pit also had a tunnel carved into one of its walls, which led to the Hub Room. The party moved back and forth through here frequently as they trnsported captured goblins up to the top level.
Hub Room
-The Hub room is the room from which the three sections of the Basement levels could be accessed. The Storeroom to the left, the Den Room to the right, and the Common Room directly ahead. When the party captured the largest group of goblins, they were temporarily held here until everyone was ready to move out. Later, Sszeyl gathered crates of edible food here ahead of everyone else, making the excavation of the hideout easier.
Storeroom
-This room contain most of the goblin's food and sundries. Gnogglebolt was the first to enter, looking for any stray goblins. Dosemz was indeed there, but when Gnogglebolt entered, DOsemz put a spell on him that caused him to leave the room. Gnogglebolt shook off the spell, then he, Elros, and Trofim all entered the storeroom and subdued Dosemz. Later on, Sszeyl gathered the useful things, mostly food, from here.
Den Room
-The Den Room is a room off to the right of the Hub, larger than the Hub, it contained a multitude of chamberpots, a stack of hay were injured gang members were presumeably treated, and a variety of miscellaneous supplies. This room is evidently under Nintrok's command, as the gang's medic. When the party entered, Nintrok though they were customers, and led them further into the hideout after Trofim attempted to care for the sick goblin. Later on, Gnogglebolt and Trofim returned with Dosemz to apprehend the two goblins, which ocurred without incident.
Common Room
-The Common Room is an area where the gang members not on duty may relax, eat, drink, and talk freely. This room is significantly larger than any other room in the hideout, the only other approaching its size being the Cage Room. It is situated between the Hub, and the caves which contain the Skeletons, Granch Redmaw, and the Cages. When the party first arrived, there were four goblins playing cards there, but they paid the party no mind. Later, the party returned with Granch's skull, and Gnogglebolt managed to negotiate their surrender. Later on, Gnogglebolt gathered up trinkets around the room during the excavation of the hideout.
Granch's Cave
-This room contained a small "throne", several chests and crates, and a few piles of gold and other valuables. When the party entered the room, they were confronted by Granch Redmaw, who was in fact an undead skeleton. After a tense battle, the party managed to destroy the skeleton, and took the skull back to show the other goblins. Later on, the party returned to gather up all of the valuables.
Cage Room
-This room was the largest in the hideout, having multiple large cages with various animals or humanoids imprisoned within them. Gnogglebolt was the first to see this room, as he was cautiously checking the remaining rooms of the hideout with Terri for any stragglers. He saw one goblin and a cage of wolves, and upon that, left with Terri to return with everyone else to Castleton. Upon the partie's return, they entered the room in full force but found no goblins. However, being able to see the whole room, now they saw that not just wolves, but people were imprisoned in the cages. Before the party could release them, two goblins ambushed the party, but were swiftly defeated. The party resumed freeing the captives, and took the goblins captive themselves.
Skeleton Cave
-This room contained a cage, possibly spent arcane supplies, and other random things. Most of all, it conatained two skeletons, one of which was fully functional and about, the other of which was in the cage and missing legs. Before the party proceeded to the cage room to apprehend the final goblins, the party accidentally made a racket and attracted the attention of said skeleton. After destroying it, the party headed to the cage room, but then returned here later to check for anything else notable, during which they destroyed the second skeleton. Gnogglebolt gathered up the remains in sacks, as the party had discovered the skeletons were almost certainly former captives of the goblins.





